← Back to Home

How Relics Work

Relics are collectibles that permanently alter how combat functions. There are over 100 relics in the game, each adding a unique wrinkle to team strategy. Relics drop during battles and from Wandering Dude events. Each Dude Family has 8 Family Relics, and each Dude Type adds 7 Type Relics.

Understanding the Relic Pool

The Relic Pool is the set of relics the game draws from when offering you a new relic. Two key factors determine which relics appear:

Dude Families

Each Dude Family has 8 Family Relics. Each Dude Type adds 7 Type Relics. A single-family squad skews toward Type Relics; five families create 40 Family + 35 Type entries, diluting specific drops.

Pre-Posted Flyers

These come from Daily Dude, Rematch Mode, and Ensemble Mode. A Pre-Posted Flyer locks families before the run starts. Ensemble players often pre-post 1-2 Flyers to shrink the early pool.

S-Tier Relics

S

Bloody Talisman

Universal

Whenever a Dude receives healing, they gain 1% Attack Speed for the rest of the battle. Stacks up to 20 times. Every healer (Cleric, Medic) triggers this constantly.

Best with: Cleric Dude + Medic Dude + any damage dealer
S

Clerical Error

Fantasy / Cleric

Cleric Dude's Divine Pulse now also deals damage equal to 50% of the Cleric's DPS. Converts Cleric from pure healer into hybrid healer/damage dealer.

Best with: Wizard Dude + Warlock Dude
S

Bat Wings

Vampire Dude

Grants a second chance when Vampire Dude would be Knocked Out. Survives with a portion of HP and gains a temporary escape ability.

Best with: Vampire Dude + Necromancer Dude

Relic Synergy Patterns

The Healing Feedback Loop

Bloody Talisman + Cleric Dude + Medic Dude creates a self-reinforcing loop: Medic heals the squad, Bloody Talisman triggers attack speed increase, faster attacks deal more damage, enemies die faster, repeat.

The Death Star

Necromancer Dude (resurrects) + Zombie Dude (scales on ally death) + Bat Wings (Vampire survival). Zombie damage scales infinitely while resurrection keeps bodies on the field.

The Crit Explosion

Hacker Dude (crit stacking) + Warlock Dude (stores crit damage) + Bloody Talisman (attack speed on heal). Near-100% crit rate triggers massive AoE explosions.

Trinkets: Boss Rewards

Trinkets are earned after defeating Act Bosses. After each Act Boss, you are presented with 3-4 Trinket options. Each is assigned to a specific Dude type from your current squad.

S-Tier Trinkets

S

ADHD Trinket

Wizard Dude

Increases spell casting frequency dramatically. On a high-spell-power Wizard, this alone can triple damage output.

S

Taser Trinket

Samurai Dude

Adds stun chance to Samurai attacks. Stun interrupts enemy actions, providing both damage and crowd control.

S

Life Insurance Trinket

Finance Dude

Amplifies the life insurance income mechanic dramatically. Can generate Gold income that outpaces entire economies.

A-Tier Trinkets

A

Stealth Boot Trinket

Ninja Dude
A

Circuit Trinket

Electrician Dude
A

Bat Wings Trinket

Vampire Dude

Common Relic Mistakes

All Relics (374 total)

Browse all 374 relics organized by relic group. Click any relic name to see its full details.